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Flutter Cookbook: 100+ step-by-step recipes in pdf


Download this PDF book: Flutter Cookbook: 100+ step-by-step recipes for building cross-platform, professional-grade apps with Flutter 3.10.x and Dart 3.x, by Simone Alessandria

Write, test, and publish your web, desktop, and embedded apps with this most up-to-date book on Flutter using the Dart programming language.

Key Features

Thoroughly updated to cover the latest features in Flutter 3.10.x and Dart 3.x

Practical recipes to publish responsive, multi-platform apps from a single database

Covers not just the 'hows' but the 'whys' of Flutter's features with examples

Book Description

Are you ready to tap into the immense potential of Flutter?

With over 1,000 new mobile apps published every day on the Apple and Google Play stores, Flutter is transforming the landscape of app development. It's time for you to join the revolution.

Introducing the second edition of Flutter Cookbook, a step-by-step guide designed exclusively for you. Whether you're a seasoned developer or just starting your coding journey, this book is your ultimate companion. 

Dive into the latest features of Flutter 3.10 and unlock the secrets to building professional-grade, cross-platform applications.

With our recipe-based approach, we'll not only show you how to implement Flutter's features but also explain why they work. Through practical examples and real-world execution, you'll gain a deeper understanding of Flutter's inner workings. 

From crafting stunning UI/UX with widgets to leveraging hot reload and restart techniques, we'll equip you with best practices and invaluable knowledge.

As you progress, you'll learn to efficiently manage data, add interactivity and animations, and integrate essential Flutter plugins like maps, camera, voice recognition and more. And let's not forget the dedicated chapter on implementing MLkit powered by TensorFlow Lite. We'll guide you through building custom machine learning solutions, expanding the capabilities of your apps.

By the time you reach the end of this comprehensive Flutter book, you'll have the skills and confidence to write and deliver fully functional apps.

What you will learn

Familiarize yourself with Dart fundamentals and set up your development environment

Efficiently track and eliminate code errors with proper tools

Create various screens using multiple widgets to effectively manage data

Craft interactive and responsive apps by incorporating routing, page navigation, and input field text reading

Design and implement a reusable architecture suitable for any app

Maintain control of your codebase through automated testing and developer tooling

Develop engaging animations using the necessary tools

Enhance your apps with ML features using Firebase MLKit and TensorFlow Lite

Successfully publish your app on the Google Play Store and the Apple App Store

Who this book is for

Developers who are familiar with the OOP language and prefer learning-by-doing will get the most out of this book.

If you have some experience building apps on Flutter or have been playing around with the framework for some time now and have set eyes on developing mobile apps using Dart, then this book is for you.

Table of Contents

Getting Started with Flutter

Creating Your First Flutter App

Dart: A Language You Already Know

Introduction to Widget

Mastering Layout and Taming the Widget Tree

Adding Interactivity and Navigation to Your App

Basic State Management

The Future is Now: Introduction to Asynchronous Programming

Data Persistence and Communicating with the Internet

Advanced State Management with Streams

Using Flutter Packages

Adding Animations to Your App

Using Firebase

Firebase Machine Learning

Flutter Web and Desktop

Distributing Your Mobile App


“Excellent resource for those seeking to build cross functional apps or gain familiarity with Flutter and Dart. Jammed with recipes, carefully explained examples, and links to illustrative code files, this book will inform and also inspire you to build better apps, faster. Well-written, clear, concise. Highly recommended!”

Elizabeth F. Churchill, PhD. Senior Director UX, Google

About the Author

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. 

His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.

About the book:

Publisher ‏ : ‎ Packt Publishing; 2nd ed. edition (May 31, 2023)

Language ‏ : ‎ English

Paperback ‏ : ‎ 712 pages

File : PDF, 16MB


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